Technology 6th-Ms. L. Mata Assignments
- Instructor
- Lupita Mata
- Term
- 2021-2022 School Year
- Department
- Middle School (6th)
- Description
-
Upcoming Assignments
No upcoming assignments.
Past Assignments
Due:
Objective: Students will be testing their abilities as they challenge each other with trivia associated with science, history, technology, and math.
1. Students will be challenging each others knowledge with the game of Kahoots- trivia game.
2. Students will be using their knowledge from science, math, technology, and history as they respond to questions.
3. Students ranking in 1st place will be added to a list and the one with the most 1st place wins will get a prize.
4. It will be a game of fun, challenge, knowledge, and friendship.
1. Students will be challenging each others knowledge with the game of Kahoots- trivia game.
2. Students will be using their knowledge from science, math, technology, and history as they respond to questions.
3. Students ranking in 1st place will be added to a list and the one with the most 1st place wins will get a prize.
4. It will be a game of fun, challenge, knowledge, and friendship.
Due:
Objective: Students are to review skills that they have used before like coding, robotics and keyboarding.
1. Students are to click on link below to open up the Coding and Robotics lessons for today. (Go to ABCya.com)
2. Type in Joe Lost on Search area once your in if you can't login with the link below.
3. Students are to work in collaborative groups on robotics. Use Dot as your Robot for today. The following lessons will be completed today.
#Students using the robots-(Dash) will work with the following challenge cards. Three Groups of Robots- Group 1- Sequences 2.1, 2.2/ Group 2 Sequences 2.3, Loops 3.1/ and Group 3- Loops
2.2, 2.1
1. Students are to click on link below to open up the Coding and Robotics lessons for today. (Go to ABCya.com)
2. Type in Joe Lost on Search area once your in if you can't login with the link below.
3. Students are to work in collaborative groups on robotics. Use Dot as your Robot for today. The following lessons will be completed today.
#Students using the robots-(Dash) will work with the following challenge cards. Three Groups of Robots- Group 1- Sequences 2.1, 2.2/ Group 2 Sequences 2.3, Loops 3.1/ and Group 3- Loops
2.2, 2.1
Due:
Objective: The students will review coding by participating in a game of questions over the History of Computers.
1.Click on the link below.
2.Choose a character.
3. Respond to all 6 questions for a final score.
1.Click on the link below.
2.Choose a character.
3. Respond to all 6 questions for a final score.
Due:
Objective: The students will review coding by participating in a game of questions over Artificial Intelligence.
1.Click on the link below.
2.Choose a character.
3. Respond to all 6 questions for a final score.
1.Click on the link below.
2.Choose a character.
3. Respond to all 6 questions for a final score.
Due:
Objective: The students will identify pros and cons of online chatting with other people compared to face to face chatting.
1. Students are to follow along on the video as students are sharing and discussing what are pros and cons of online chatting and what can happen when you give out information to others that you don't know.
2. Students are to respond to each of the questions after every intermission on the video.
3. Students must complete all the questions to get credit/grade on this lesson.
4. CODE: 2JPIT
1. Students are to follow along on the video as students are sharing and discussing what are pros and cons of online chatting and what can happen when you give out information to others that you don't know.
2. Students are to respond to each of the questions after every intermission on the video.
3. Students must complete all the questions to get credit/grade on this lesson.
4. CODE: 2JPIT
Due:
Objective: The students will review coding by participating in a game of questions over Coding.
1.Click on the link below.
2.Choose a character.
3. Respond to all 6 questions for a final score.
1.Click on the link below.
2.Choose a character.
3. Respond to all 6 questions for a final score.
Due:
Objective: Student will use critical thinking, decision making and problem solving when coding the robots.
1. Students will break into groups and work on the challenge cards assigned to their group.
2. Students must follow the instructions on the challenge cards that are assigned with each robot.
3. Students will work in groups to read each challenge card, use problem solving skills to make critical decisions to make the robots complete the instructions on the cards.
4. Students will use coding to complete the activities on the challenge cards.
5. Students will rotate through each group every 15 minutes.
Group 1- Challenge Cards C1.1 Sequences, C1.2 Sequences and C1.3 Sequences
Group 2- Challenge Cards C3.2 Loops and C3.3 LoopsGroup 3, 4, and 5 will work on Nearpod- independently/ on your own.
1. Students will break into groups and work on the challenge cards assigned to their group.
2. Students must follow the instructions on the challenge cards that are assigned with each robot.
3. Students will work in groups to read each challenge card, use problem solving skills to make critical decisions to make the robots complete the instructions on the cards.
4. Students will use coding to complete the activities on the challenge cards.
5. Students will rotate through each group every 15 minutes.
Group 1- Challenge Cards C1.1 Sequences, C1.2 Sequences and C1.3 Sequences
Group 2- Challenge Cards C3.2 Loops and C3.3 LoopsGroup 3, 4, and 5 will work on Nearpod- independently/ on your own.
Due:
1. Students will break into groups and work on the challenge cards assigned to their group.
2. Students must follow the instructions on the challenge cards that are assigned with each robot.
3. Students will work in groups to read each challenge card, use problem solving skills to make critical decisions to make the robots complete the instructions on the cards.
4. Students will use coding to complete the activities on the challenge cards.
5. Students will rotate through each group every 15 minutes.
Group 1- Challenge Cards C1.1 Sequences, C1.2 Sequences and C1.3 Sequences
Group 2- Challenge Cards C3.2 Loops and C3.3 Loops
Group 3, 4, and 5 will work on Nearpod- independently/ on your own.
2. Students must follow the instructions on the challenge cards that are assigned with each robot.
3. Students will work in groups to read each challenge card, use problem solving skills to make critical decisions to make the robots complete the instructions on the cards.
4. Students will use coding to complete the activities on the challenge cards.
5. Students will rotate through each group every 15 minutes.
Group 1- Challenge Cards C1.1 Sequences, C1.2 Sequences and C1.3 Sequences
Group 2- Challenge Cards C3.2 Loops and C3.3 Loops
Group 3, 4, and 5 will work on Nearpod- independently/ on your own.
Due:
Prayer for Technology:
Grant we beseech Thee that through the intercession of Saint Isidore, bishop and doctor, during our journeys through the internet we will direct our hands and eyes only to that which is pleasing to Thee, and treat with charity and patience all those souls whom we encounter. Through Christ our Lord, Amen.
Objectives: The student will learn good and bad social media behavior and responsible use. B). The students must consider questions of privacy when sharing content on social media. C.) The students must define cyber bullying and learn how to spot it. D). The students will brainstorm how to prevent or stop cyberbullying.
1. Students must complete and participate in all the activities in Nearpod in order to be able to determine good and bad social media, consider what are some questions/behaviors that deal with privacy in social media, and be able to identify those behaviors that display cyberbullying towards individuals or even towards you.
2. Students will respond and share their opinions (pros and cons) and be able to discuss your reasoning for your opinions.
3. Students will be "timed" throughout the activities in Nearpod.
4. Code: JNCD4
Due:
Objectives: A)The Student Will understand the concept of online ethics as it applies to four key areas.
B)The Student will define digital citizenship and identify your online responsibilities.
C)The Student will explore ethics by analyzing a mock social networking page.
1. Students will identify the concepts that have to do with ethics and online ethics on different activities.
2. Students are to will complete all the activities to get credit for the lesson on this lesson over ethics and online ethics, and digital citizenship.
3. Students are to analyze a mock social networking page as a group. Be sure everyone is sharing their ideas and be sure to write them down to share with the group. ( Use the whiteboard to write your responses but use the "texting"!)
4. Code: ER8N9
B)The Student will define digital citizenship and identify your online responsibilities.
C)The Student will explore ethics by analyzing a mock social networking page.
1. Students will identify the concepts that have to do with ethics and online ethics on different activities.
2. Students are to will complete all the activities to get credit for the lesson on this lesson over ethics and online ethics, and digital citizenship.
3. Students are to analyze a mock social networking page as a group. Be sure everyone is sharing their ideas and be sure to write them down to share with the group. ( Use the whiteboard to write your responses but use the "texting"!)
4. Code: ER8N9
Due:
Objective: The Student will learn the difference between a Bystander and Upstander. Students will know how to react to cyberbullying.
1. Students must know the difference between bystander and upstander
2. Students will be able to know what to do if they are ever cyberbullied.
3. Students must complete the activities in the lesson to get credit/grade on this lesson.
4. CODE: IRKME
1. Students must know the difference between bystander and upstander
2. Students will be able to know what to do if they are ever cyberbullied.
3. Students must complete the activities in the lesson to get credit/grade on this lesson.
4. CODE: IRKME
Due:
Objective: The Student will understand the 24/7 social nature of digital media. TSW explore digital media. TSW understand that you need to act responsible when maintaining relationships over digital media.
1. Students are to log in to Nearpod. Code: 2VY7C
2. Follow along as you work with your teacher and class. Do not get ahead of the class.
3. Student will be graded on the activities and lessons in Nearpod.
1. Students are to log in to Nearpod. Code: 2VY7C
2. Follow along as you work with your teacher and class. Do not get ahead of the class.
3. Student will be graded on the activities and lessons in Nearpod.
Due:
Objective: TSW use google slides to create a "Thank You Card" for our donor.
1. Use Google Slides to Create a Thank you Card for our new keyboards and mouses.
2. Use only two slides. The example is on the link.
3. Be sure to be very careful with the grammar, spelling, and punctuation.
1. Use Google Slides to Create a Thank you Card for our new keyboards and mouses.
2. Use only two slides. The example is on the link.
3. Be sure to be very careful with the grammar, spelling, and punctuation.
Due:
Objective: The students will compare a society with and without self autonomous robots.
Objective: Students will discuss pros and cons in Robots without Humans on Nearpod.
1. Students are to complete all the activities and videos on Robots without Humans on Nearpod.
2. Discuss life without Humans but dominated by robots.
Objective: Students will discuss pros and cons in Robots without Humans on Nearpod.
1. Students are to complete all the activities and videos on Robots without Humans on Nearpod.
2. Discuss life without Humans but dominated by robots.
Due:
Objective: Students are to use different coding skills to check programs for bugs.
1. Students are to work on debugging programs.
Vocabulary- bug, code, programming, debugging
2. Students will work with different activities to debug the program.
NOTE: Due to too many problems with CoderZ we will begin using Nearpod.
1. Students are to work on debugging programs.
Vocabulary- bug, code, programming, debugging
2. Students will work with different activities to debug the program.
NOTE: Due to too many problems with CoderZ we will begin using Nearpod.
Due:
1. Students will practice keyboarding typing on pages of a story.
2. Students will work on Camilla in the Amazon Chapter 1 and Chapter 2.
Chapter 1:
Story #1 Journey Begins
Story #2 Oars in
Story #3 Trees All Around
Story #4 Flowers Falling
Chapter 2:
Story #5 Baby Monkey
Story #6 An Entanglement
Story #7 Monkey Madness
Story # 8 A Fair Trade
Story #9 Anaconda Appears
Story #10 Giant Water Lilies
2. Students will work on Camilla in the Amazon Chapter 1 and Chapter 2.
Chapter 1:
Story #1 Journey Begins
Story #2 Oars in
Story #3 Trees All Around
Story #4 Flowers Falling
Chapter 2:
Story #5 Baby Monkey
Story #6 An Entanglement
Story #7 Monkey Madness
Story # 8 A Fair Trade
Story #9 Anaconda Appears
Story #10 Giant Water Lilies
Due:
Essential Question: Whys is sequence important in coding?
1. Students will learn the importance of sequencing and looping to use during coding.
2. Students will learn new vocabulary words and the meaning of these words and the use in computer science: sequence, loop, program
3. Students will work with vocabulary and activities that deal with coding using sequence, loop and programming.
4. Do not begin lesson until you work with the whole class and Ms. Mata.
5. Code: F6W3R
1. Students will learn the importance of sequencing and looping to use during coding.
2. Students will learn new vocabulary words and the meaning of these words and the use in computer science: sequence, loop, program
3. Students will work with vocabulary and activities that deal with coding using sequence, loop and programming.
4. Do not begin lesson until you work with the whole class and Ms. Mata.
5. Code: F6W3R
Due:
1. Review/ Practice of Coding Terminology
2. Students will work together as a class to review the terminology used in Coding.
2. Students will work together as a class to review the terminology used in Coding.
Due:
1. Students will follow along as a class with the teacher.
2. Complete any and all activities in Nearpod over Coding Languages.
3. Students will get a score on the Tally sheet created by Nearpod.
NOTE: Discuss the form and prerequisites for participating in the Coding and Robotics Club afterschool.
2. Complete any and all activities in Nearpod over Coding Languages.
3. Students will get a score on the Tally sheet created by Nearpod.
NOTE: Discuss the form and prerequisites for participating in the Coding and Robotics Club afterschool.